AI Techniques for Game Programming (Premier Press Game Development) by Mat Buckland

AI Techniques for Game Programming (Premier Press Game Development) by Mat Buckland

AI Techniques for Game Programming (Premier Press Game Development) by Mat Buckland
Cengage Learning PTR; 1 edition | October 14, 2002 | English | ISBN: 193184108X | 480 pages | PDF | 9,5 MB

"AI Techniques for Game Programming" takes the difficult topics of genetic algorithms and neural networks and explains them in plain English.
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